ARCADE IDLE ENGINE User Manual
Quickstart
Warning
Please import DOTween before the asset. It’s free!
Up-to-date documentation: https://www.arcade-bridge.com/arcadeidleengine-docs/
If you are encountering problems, please come to our Discord server. If you don't have a discord account, you can send an e-mail: [email protected]
If you are creating a new project, then make sure to switch the build target to mobile (Android/iOS) and then import the DOTween. Asset contains Odin Serializer which requires the project to be in .Net Framework
instead of .Net Standard
.
After importing the asset, you will see two scenes. Showcase scene is all about showing all the features in the most straightforward way while Sample Game scene tries to replicate a typical Arcade Idle game scenario. You can find both of the scenes under the directory: ArcadeIdleEngine/Demo/_Scenes/
In the next section, we’ll explain systems, so you have better understand overall. If you are still confused, analyze scenes and prefabs to understand how they work. I did my best to simplify as much as possible but because it's an Arcade Idle genre, it gets quite complicated pretty easily.
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